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What Should I Expect?
3/16/2016, From Kevin G. Nunn

Protospiel events are big game design parties.  Most of the attendees are authors, carrying work that varies in completion from “heading to the printer” to “thought of it this morning.” Playtesters–people who attend to play and nothing else–will be milling about.  Publishers will be scouting for the jewels among the mass.  No matter what your role, everyone will be playing a variety of games, offering feedback, impressions, and suggestions.

Successful playtesting comes in three parts–good preparation, good execution, and good resolution.  Here are detailed looks at each part.


Good Preparation

Good Execution

Good Resolution

Jason Yarnell Representing Comicpalooza
3/15/2016, Kevin G. Nunn

Comicpalooza is by far the biggest gaming and geekdom convention in Houston.  

This year, we will have Jason Yarnell joining us to explain how Comicpalooza can serve game designers though its panel tracks, its indy press alley, and its scheduled gaming events.

Jason's talk will be Friday at 6:00 PM.  He will be with us throughout the day Friday and Saturday.



gears up

Started in 2001 by game designers Stephen Glenn, Dominic Crapuchettes, and Mike Petty, Protospiel is an annual get-together of amateur and established game designers to test and promote nearly-finished game prototypes.  In 2014, Houston gained its own Protospiel Event.

North America has an active and sprawling design community.  Protospiel Houston is your best chance at face-to-face collaboration with some of the most energetic designers in the world!

The atmosphere is casual, yet everyone is serious about making great games.

Publishers Attending
  • APE Games
  • Living Worlds Games


March 18-20, 2016


Event Schedule Posted

Protospiel-Houston's schedule of events has been posted.  Be sure to check it out.


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